Wrestling Terminology & Points System
Takedown: 2 pts-Wrestler gains control of other wrestler
Reversal: 2 pts-Control between wrestlers switches
Escape: 1 pt-Wrestler escapes from other wrestler's control
Locked Hands: 1/1/2/DQ-Wrestler in control can't lock hands unless in pinning combination-4th time=DQ
Near Fall (2 sec): 2 pts-Exposing the back for at least 2 seconds
Near Fall (5 sec): 3 pts-Exposing the back for at least 5 seconds
Fall (Pin): Wrestler in control holds other wrestler's shoulders on mats for 2 seconds-match ends
Neutral: Both Wrestlers Standing
Referees Position: 1 Wrestler on Top/1 Wrestler on Bottom
Stalemate: No wrestler can gain an advantage
Stalling: Not initiating action
Technical Violation: Illegal move/action/hold
Examples of technical violations include:
* Pulling opponent's singlet
* Pulling opponent's hair
* Locking hands
* Biting
* Cursing
* Poor Sportsmanship